SVG in Iannix

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3 sujets de 1 à 3 (sur un total de 3)
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  • #5631 Répondre
    h
    Invité

    Hi there –

    I wasn’t sure which topic to post this under – so I hope this is the right area..
    I’m noticing that some SVG files import perfectly well into Iannix and others do not. Are there specific requirements for preparing an SVG suitable for Iannix?

    Thanks.

    #5632 Répondre
    IanniX
    Maître des clés

    Hi!
    Each SVG element (a polyline, a curve…) will be a curve. So the more you have elements, the more you’ll have curves and cursors.
    You may pre-process the SVG for grouping/merging shapes if you have too many curves.

    #5633 Répondre
    h
    Invité

    Hi Iannix –
    Thanks for the fast response..

    I’m curious what determines an « element » for an SVG, though.
    I generated this SVG, comprised of rows of linked diamonds, but it imports to Iannix as a single diamond.
    https://github.com/blatrob/svgs/blob/main/output.svg

    Also, where would you do the SVG processing to « merge » elements? Is that something that is possible within Iannix?

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