Hey!
Thank you for the reply.
The whole score page is linked to the cursor motions because “CAMERA FOLLOWS OBJECT ID” option inside the OBJECTS tab, is active and is linked to one of the cursors.
I should edit my bug report as, even if you open a new score, or restart Iannix, “CAMERA FOLLOWS OBJECT ID” option remains as the last project’s setting. For example, If I make the camera follow the 2nd cursor in my last project, that selection is still active even If I jump into a whole new score. As a user, this was confusing for me. So, It would be better if “CAMERA FOLLOWS OBJECT ID” option starts as “no objects” by default, each time the user starts IanniX.
Thanks for your interest!
That’s strange because it shoudn’t remain active when you restart IanniX. Try to delete the Settings.ini file in “My Documents/IanniX” folder
Bonjour,
Existe-t-il un manuel d’utilisation pour (au moins) démarrer avec le logiciel ? Je suis d’habitude débrouillard, mais là c’est quand même particulièrement complexe. Notamment quand je charge des exmples, il n’y a pas de son quand je lance la lecture.
Par ailleurs, y aura-t-il une version française du logiciel ?
Cordialement,
Bonjour Sylvain,
Cette documentation https://github.com/buzzinglight/IanniX/wiki est à jour et permet de démarrer avec IanniX. Toutefois, IanniX ne produit que des valeurs/contrôles (transmises via MIDI, OSC…) et ne fera jamais de son — c’est donc normal de ne rien entendre.
Il n’y a pas de version française du logiciel non.
Bien à vous,
Guillaume.
Does anyone have or know of a way to create a curve that branches, so that the cursor splits and travels down each branch simultaneously?
It’s simple enough to draw branches as individual curves (with cursors), and then adjust the offset of each new cursor to a negative number (corresponding to the seconds when the original cursor arrives at the branching point).
However, I am hoping to import a fairly detailed vector tree (likely with several iterations / revisions) and I would like to avoid hand-drawing & hand-offsetting as much as possible. If you’ve ever created a branching score in Iannix, and you have some insight, please let me know. Thanks!
Hi,
The solution you suggest (two individual curves) is the right one and I understand that it’s pretty annoying to adjust the cursor offset for each cursor… I don’t have a brillant idea to help you sorry 😞.
Guillaume
Hi,
is there a command to control the number of loops a cursor does on a curve?
For example, I have a cursor with the pattern ‘loop roundtrip on curve’ and I want it to stop after it has done 3 loops.
Is this possible and how would I do it? Would I need to add a trigger and what messages and commands would I need to use?
Thank you!
Hi!
Yes just type 1 1 1 0
in the loop pattern field (3 times at speed 1 and then 1 time a speed 0 -> stop)
I’m currently using Iannix with synthesizers through MIDI and it works perfectly.But i want to use it it with a drum machine. For those who don’t know, there is a limited amount of Midi Notes that triggers this type of equipment. This is an example from the drum machine that i am using:
Kick Drum Bass/Kick Drum 36 C1
Snare Drum Electric Snare 40 E1
Lo Tom Low Floor Tom 41 F1
Hi Tom High Floor Tom 43 G1
Cl. Hi Hat Closed Hi Hat 42 F#1
Cl. Hi Hat lang Pedal Hi Hat 44 G#1
Open Hi Hat Open Hi Hat 46 A#1
Clap Clap 39 D#1
Rim Shot Rim Shot 37 C#2
Crash Crash 49+50 D2+C#2
Ride Ride 52+53 E2+F2
So, can someone help me with a simple script that i can limit the midi trigger output to just certain notes?
FH октябрь 2021
Writer
Hi again :-), sorry to resurrect this necro-thread. After some time (4 yrs) I decided to retry to check if something changed on my side (I switched Linux distribution to Linux Mint 20.1). With my big surprise I was able to build it from source and MIDI OUT now works for me! I post hereafter some notes of what I did in detail:
## Compiling Iannix
The source can be fetched from the [official repository](https://www.iannix.org/en/download-iannix/). Iannix.pro can be opened in Qt Creator. The compile step complains from the missing *script*:
ERROR: Unknown module(s) in QT: script when building Qt Creator
In order to fix it first of all locate the directory in which **Qt** and **Qt Creator** is installed. In my case:
/home/alberto/Qt
In my case I have:
– Qt Creator 4.14.0 (“open source”)
– Based on Qt 5.15.2 (GCC 7.3.1 20180303 (Red Hat 7.3.1-5), 64 bit)
In that directory there is a Maintenance Tool. In that tool, from Setup-Qt ==> Install/Remove components ==> Install the “script” plugin.
(BTW, “script” is now deprecated in Qt…)
Then the build process in my case fails with the following message:
/home/alberto/Progs/IannixSrc180318/IanniX/objects/nxcurve.cpp:548: error: Invalid use of incomplete type 'QPainterPath'
Adding:
#include "nxcurve.h"
// az 06022022
#include <QPainterPath>
in nxcurve.cpp
makes the compilation to finish correctly. The DEBUG and RELEASE versions now build and work. Moving the executable:
~/Progs/IannixSrc180318/build-IanniX-Desktop_Qt_5_15_2_GCC_64bit-Release/iannix
into ~/Progs/IannixSrc180318/Iannix/iannix
runs ok except that the “File selection” dialog lags a lot.
It seems to work with MIDI OUT only from “Midi Through: 0”, not from the “From Iannix” MIDI port.
Happy so far. I think that we should make an appimage (or flatpack) from the working environment in order to “preserve” it for future use especially if Qt script or other libraries will evolve without back compatibility. I never did it before, so I try to understand if this is a task easy for me..
Alberto
In animation, figures, vectors, pictures, or photos are blended in a framework to create the appearance of motion through time. The animation can be made by hand, on a smartphone, or using computer-generated pictures on a computer (CGI). Did you know that the human eye can only hold a picture for a fraction of a second? Our brain blends a quick series of pictures into a single moving image when we perceive them.
The amount of images or frames that appear continually on screens for one second will influence how smooth these animations are. Traditional animation video company movies utilise 24 frames per second, while 60-frame animation is becoming more prevalent as technology advances.
So again, 100 cents, or 1000 notes in between semitones, for example Y=0 could be C4, Y=1 would be C#4, and in between those notes 100 cents or 1000 notes or maybe even 10000. Even like that for better understanding of microtones and half tones.
Hi! When I copy/paste a curve resampled in points, I get 9 set of values, what are the meaning of the last 6, after x,y,z? tangentes?
thank you!
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