Exactly!
D’ailleurs, si vous êtes intéressés dans une formation (David, ça risque de faire loin, à moins que tes récents voyages t’ammènent en métropole) : http://www.mainsdoeuvres.org/Controler-l-interactivite-par-l-ecriture-avec-Iannix.html
C’est de la formation pro, donc à faire financer par votre employeur.
Il y a aussi une semaine à Monaco en avril, les informations vont tomber prochainement (cette fois-ci sous forme de workshop)
Hi, I’m working on a few project with IanniX. I think that a specificable message for the transport state it would be very very useful.
It could be advantageous extend transport messages with custom direct message to reset parameters at the initial or desired state without create more complex solutions.
Best regards and thank you again for the free software.
With new version of the software I can’t see the right .png custom trigger’s texture.
Instead of the texture the only i can is rectangles; just like in the old versione when i tried to export high resolution snapshot.
Do I have to load textures in another format?
Hi! What is your OS (Mac/Win/Linux)? And do you know the model of your graphical card?
My OS is Windows 10 and my graphic cards are AMD Radeon 8330 /AMD RADEON 8670M.
Thank you.
hei guys! downloaded version 0.9.17, using it with el capitan, and still having problems with saving. .. .any tips?
Good idea, we added that to our todo/feature list!
Hi!
« problems with saving », do you have an example or reproducible actions to reproduce this bug?
Ok, we’ll have a look but we don’t have these issues on our 2 PC’s (with Windows 10) so it’s difficult to fix :/
For example this is what I see when i open the metastasis example:
https://www.dropbox.com/s/xknutxs3l95mtpl/example_Metastaseis.png?dl=0
Maybe it’s an isolate case.
Please let me know when you have seen the image so I can delete it from my dropbox.
Best regards.
Hello! join Iannix with the graphics of any painting style youd like, like on deepart.io,
That would be something!
i just uploaded my iannix score on that website, still, it would be nice to see something like that inside iannix,
Thank you!
Thanks for the capture ; I’ll have a look — I think it’s an OpenGL version problem because nothing changes in IanniX regarding textures (we only made software upgrade with latest version of libraries we use).
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